Android开发AudioRecord实现助听器的方法

释放双眼,带上耳机,听听看~!

我们在Android开发过程中,都能遇到录制功能的时候,那么这个时候我们要怎么进行操作呢?别着急,技术狗小编今天带给大家Android提高之AudioRecord实现助听器的方法,希望能帮到您。

此处需要注意:由于目前的Android模拟器还不支持AudioRecord,因此本程序需要编译之后放到真机运行。

先贴出本文程序运行截图:

另外还要注意:在本程序音量调节只是程序内部调节音量而已,要调到最大音量还需要手动设置系统音量。

使用AudioRecord必须要申请许可,在AndroidManifest.xml里面添加这句:

<uses-permission android:name="android.permission.RECORD_AUDIO"></uses-permission>

main.xml的源码如下:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="fill_parent">
<Button android:layout_height="wrap_content" android:id="@+id/btnRecord"
android:layout_width="fill_parent" android:text="开始边录边放"></Button>
<Button android:layout_height="wrap_content"
android:layout_width="fill_parent" android:text="停止" android:id="@+id/btnStop"></Button>
<Button android:layout_height="wrap_content" android:id="@+id/btnExit"
android:layout_width="fill_parent" android:text="退出"></Button>
<TextView android:id="@+id/TextView01" android:layout_height="wrap_content"
android:text="程序音量调节" android:layout_width="fill_parent"></TextView>
<SeekBar android:layout_height="wrap_content" android:id="@+id/skbVolume"
android:layout_width="fill_parent"></SeekBar>
</LinearLayout>

testRecord.java的源码如下:

package com.testRecord;
import android.app.Activity;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioRecord;
import android.media.AudioTrack;
import android.media.MediaRecorder;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.SeekBar;
import android.widget.Toast;
public class testRecord extends Activity {
/** Called when the activity is first created. */
Button btnRecord, btnStop, btnExit;
SeekBar skbVolume;//调节音量
boolean isRecording = false;//是否录放的标记
static final int frequency = 44100;
static final int channelConfiguration = AudioFormat.CHANNEL_CONFIGURATION_MONO;
static final int audioEncoding = AudioFormat.ENCODING_PCM_16BIT;
int recBufSize,playBufSize;
AudioRecord audioRecord;
AudioTrack audioTrack;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
setTitle("助听器");
recBufSize = AudioRecord.getMinBufferSize(frequency,
channelConfiguration, audioEncoding);
playBufSize=AudioTrack.getMinBufferSize(frequency,
channelConfiguration, audioEncoding);
// -----------------------------------------
audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC, frequency,
channelConfiguration, audioEncoding, recBufSize);
audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, frequency,
channelConfiguration, audioEncoding,
playBufSize, AudioTrack.MODE_STREAM);
//------------------------------------------
btnRecord = (Button) this.findViewById(R.id.btnRecord);
btnRecord.setOnClickListener(new ClickEvent());
btnStop = (Button) this.findViewById(R.id.btnStop);
btnStop.setOnClickListener(new ClickEvent());
btnExit = (Button) this.findViewById(R.id.btnExit);
btnExit.setOnClickListener(new ClickEvent());
skbVolume=(SeekBar)this.findViewById(R.id.skbVolume);
skbVolume.setMax(100);//音量调节的极限
skbVolume.setProgress(70);//设置seekbar的位置值
audioTrack.setStereoVolume(0.7f, 0.7f);//设置当前音量大小
skbVolume.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
float vol=(float)(seekBar.getProgress())/(float)(seekBar.getMax());
audioTrack.setStereoVolume(vol, vol);//设置音量
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub
}
@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
// TODO Auto-generated method stub
}
});
}
@Override
protected void onDestroy() {
super.onDestroy();
android.os.Process.killProcess(android.os.Process.myPid());
}
class ClickEvent implements View.OnClickListener {
@Override
public void onClick(View v) {
if (v == btnRecord) {
isRecording = true;
new RecordPlayThread().start();// 开一条线程边录边放
} else if (v == btnStop) {
isRecording = false;
} else if (v == btnExit) {
isRecording = false;
testRecord.this.finish();
}
}
}
class RecordPlayThread extends Thread {
public void run() {
try {
byte[] buffer = new byte[recBufSize];
audioRecord.startRecording();//开始录制
audioTrack.play();//开始播放
while (isRecording) {
//从MIC保存数据到缓冲区
int bufferReadResult = audioRecord.read(buffer, 0,
recBufSize);
byte[] tmpBuf = new byte[bufferReadResult];
System.arraycopy(buffer, 0, tmpBuf, 0, bufferReadResult);
//写入数据即播放
audioTrack.write(tmpBuf, 0, tmpBuf.length);
}
audioTrack.stop();
audioRecord.stop();
} catch (Throwable t) {
Toast.makeText(testRecord.this, t.getMessage(), 1000);
}
}
};
}

上文是技术狗小编带给大家的Android提高之AudioRecord实现助听器的方法,大家了解的怎样了?技术狗将为大家继续分享技术知识,希望大家能继续支持js.aizhan.com。

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